Week 12 Devlog


This week we finalized the implementation of the overhauled movement system. We also added in the tile-set for the second level. A boss model was also added and we began to rig it for animation. Overall this week was quite productive however we are still concerned with having our game ready for beta-testing. More levels and mechanics would be ideal for a beta test however time is getting short. The game has progressed significantly this week however.

Get Over The Rainbow

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