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Devlog
Over The Rainbow
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Devlog
Week 15 Devlog
January 12, 2024
by
Evan100354
This was our final week of development. A lot of time went into finalizing assets for the final level over the last 3 week. We layed out the final level to have a substantial level of difficulty. Anot...
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Week 12 Devlog
December 13, 2023
by
Evan100354
This week we finalized the implementation of the overhauled movement system. We also added in the tile-set for the second level. A boss model was also added and we began to rig it for animation. Overa...
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Week 11 Devlog
December 06, 2023
by
Evan100354
Based on feedback from our playtest last week, we came to a few conclusions. We first decided that the entire movement system had to be overhauled. We created a new movement script from scratch allowi...
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Week 10 Devlog
November 29, 2023
by
Evan100354
Week 10 Devlog Over the course of this week we prepared for our alpha testing. Our main focus was getting our new assets set up in a scene. Based on feedback from this week, we plan to heavily overhau...
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Week 9 Devlog
November 22, 2023
by
Luke_no_one
For this week we wanted to focus on how we would set up our games alpha for showcasing. We're planning on adding background assets to make our levels look fuller, we will also add movable obstacles to...
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Week 5 Devlog
October 25, 2023
by
Evan100354
Week 5 Devlog: For this week we worked separately on preparing to compile our individual components in preparation for the vertical slice. We also had a big decision to make in terms of what kind of t...
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Week 4 Devlog
October 19, 2023
by
Evan100354
For this week we collectively decided to work on the mechanics and gameplay for our runner game. The reason we decided to do this was it seemed the most important feature to perfect before moving on t...
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Week 3 Devlog
October 11, 2023
by
Evan100354
Week 3 Development: Evan: This week, I focused on making a more playable prototype while also keeping the theme of "Time" in mind. I made a level using the UI I made last week, and also implementing t...
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Week 2 Devlog
October 04, 2023
by
Evan100354
Week 2 Development. Evan: For this week, I worked on a couple of scripts and UI. I made it possible for the player to be destroyed in 3D, and made it so that when the player loses, the game over scree...
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Week 1 Devlog
October 02, 2023
by
Evan100354
Game Tools 2 Endless Runner, Team 1 Members: Evan Long, Peter Kavanagh, Luke Noone. During our discussion about what game we should make, Peter suggested that we create an endless runner. we decided o...
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